July 16, 2016 Yan2295
GTA 6: What do we know so far?
I know, GTA VI (or whatever name it will have, let's just call it that for now, it's easier) is still far away, but I think it's a good idea to start making some speculations based on what we already know, because yes, we actually have clues about different aspects of the game. So here we go:
Of course, the location is one of the most important things in GTA. It's interesting to know that the location is always the first thing to be decided during development, as indicated by Leslie Benzies, former President of Rockstar North:
"Where is it going to be set is the first question. Then that defines the missions; you're doing different things in LA than in New York or Miami. The map and story get worked up together […]"
But what about GTA 6? We can already eliminate Los Santos and Liberty City, as they were both used recently. Several players are hoping for a return to Vice City, but it is perhaps less likely than we think. As stated by Leslie Benzies in 2012, Vice City was as much about the time period than the place. Revisiting this city in another time period would be strange. But they also seem interested in giving a second life to Vice City:
"It is always a possibility [to revisit Vice City]. There are a few references to the city in our current-gen GTAs so it is part of the HD universe, and it is certainly somewhere we would love to revisit. However Vice City, perhaps more than any other GTA game, was as much about the era as the setting. Miami in the 1980's is so iconic it would feel strange to revisit the city in a different time period."
Las Venturas and San Fierro also appear frequently in the wishes of players. Las Venturas is generally associated with casinos and money, which would more than likely to be the theme of the game. But this theme has been used in GTA V, which reduces the chances of Las Venturas for GTA 6. With San Fierro, the city is a little more neutral, which imposes no theme. This city was used in GTA San Andreas, released in 2004, but at a very small scale. A map including San Fierro and its surroundings would probably have much to offer in terms of new places to explore.
Another interesting possibility would be a snowy place. Take for instance Chicago, or Detroit, or even an environment we know, North Yankton, State used in GTA V. The latter is inspired by North Dakota. It would not be surprising to see a partly snow covered map, as it was the case in Red Dead Redemption, where the region being the further north was covered with snow.
Mexico would also be a very good candidate for GTA 6, with its many inhabitants, its corrupt politicians, and many different neighborhoods. Although this city is not part of the United States, it is a safe bet that Rockstar could still use this region that could offer a whole new genre in the GTA series.
Although this might seem to go against logic, a small town could be the star of the next GTA. With a very high level of atmosphere, more endearing characters than ever, the opportunity to enter practically every buildings and an unprecedented level of realism, this small town could surprise the players.
Why not a GTA in Europe? Simply because for many people, including Dan Houser, co-founder of Rockstar Games, GTA has to take place in America. Here is what he responded when asked if GTA would one day be held in the United Kingdom:
"I think there are plenty of great stories we could tell about the UK, great environments to showcase, great gameplay mechanics that could have a UK bent to them; I just don't think it would be a GTA necessarily. [...] but my own personal feeling is that GTA is America. With this game, I think, we're very happy with the location. It let us do something iconic."
Some rumors suggest that the next GTA could unfold in a map representing a large part of the United States (as The Crew), or at least bringing together all the past GTA cities, have emerged some time ago . Although these rumors are not necessarily relevant to GTA 6, it is indeed something that Rockstar would like to try in the future, as Leslie Benzies unveiled in an interview in 2012:
"Of course at some point we would like to have one big world containing all our cities and let the player fly between them and revisit their favorite areas […]"
Only 2 GTAs out of 5 (3D and HD eras, excluding Stories) took place at a time other than the present. The past helps to tell certain historical events of the selected place, but also limit developers on some points. It would of course be strange to go back to a time where the Internet and mobile phones did not exist, now that these technologies are so well established in GTA. The past is also less attractive than the present to several players. As for the future, it goes without saying that a futuristic GTA is not likely to happen. It is without a doubt that we can say that GTA 6 is very likely to take place in the present.
With GTA V, Rockstar has tried something new with multiple protagonists, as well as the now famous switch between them. But will it return in GTA 6? Several players have criticized that despite having three players rather than one, the main plot of the game was not longer (indeed, with its 69 main missions, GTA V is the shortest GTA). Also, the player had less time to familiarize themselves with each character. To not end up with the same problem, Rockstar would therefore have the choice between several protagonists again, but having to create more missions, or simply create a single protagonist. Given the popularity of GTA Online, it's safe to bet that Rockstar want to spend less time working on the story mode, which would strengthen the single protagonist theory.
Like with every GTA, the female protagonist theory returns. But is that really possible? According to the FBI's data, major crimes are mostly committed by men (about 75% for men against 25% for women). Additionally, certain situations might be rather unrealistic with a female protagonist, such as fighting with bare hands. In 2013, Dan Houser explained why GTA V had no female protagonist. This logic can be applied to every GTAs:
"The concept of being masculine was so key to this story"
On the other hand, some other successful video games have female protagonists, such as Tomb Raider, which proves very well that it is possible to have a credible female protagonist. Of course, it's a different story for GTA. When asked if they were for or against a woman protagonist in GTA, many players believe that if it was multiple protagonists and one of them was a woman, they would agree, but if it was a single protagonist, they would prefer a male character.
The return of the FPS view?
Introduced on the PS4, Xbox One and PC versions of GTA V, the first person view was a real novelty in GTA, well appreciated by many players. But let's not forget that it is a lot of extra work for Rockstar. The FPS view requires new animations for just about everything, let alone the interiors of vehicles that must be clearly modeled. Will this first person view make a return in GTA 6? The question was asked to Rockstar in December 2014, to which they responded in a QnA article:
Q: "Are you only doing first person games now? I have always loved Rockstar Games partly because they are third person games."
A: "Absolutely not! We are excited by the response to our first effort at a first person experience, but remain committed to third person games and may or may not use first person as a camera option in the future. We do like to, whenever possible, give people options so they can play a game the way they like."
With the phenomenal success of GTA Online, we can definitely expect a multiplayer mode established on the same basis. Of course, many improvements are needed in order to make the multiplayer experience even more attractive, especially on the technical side (loading time, servers, backups, etc.). The question everyone is asking is this: Will it be possible to transfer my current GTA Online character to keep my progress? The answer is probably no, for two simple reasons. First, starting the game and already having a high level character kills any form of progression. Players may spend much less time on the game if they already have everything at their fingertips. Second, a character transfer to the GTA 6's multiplayer would mean that the presence of modded accounts would still be a problem. By starting over, this problem is completely eliminated.
We can also speculate that microtransactions (known as Shark Cards) will return. These have constituted the most important source of revenue for Take-Two Interactive (parent company of Rockstar Games) for many years. It is also thanks to these sales that Rockstar was able to offer us many free updates.
What platforms will GTA 6 release on? Undoubtedly on PlayStation 4 and Xbox One, with much more interesting performances than GTA V on these consoles, since it was a port. We can then expect a game running at 60 frames per second (against 30 for GTA V), and 1080p. We could even go up to speculate that the game could be in 4k on these consoles; this resolution being increasingly popular, it may soon be the standard in gaming.
What about a possible PC version? Creating it is a huge job and many wonder if it is worth it. Looking at the sales figures, we realize that the PC version is not as popular as some believe. Indeed, only 4 million players have the game on PC (Steam version), against more than 60 million for other platforms (PS3, Xbox 360, PS4 and Xbox One). Although we can not talk about exact figures, it is quite clear that the PC version is less popular. Add to this the fact that it is so easy to cheat in multiplayer on the PC version of the game. So will GTA 6 be on PC? Nothing is less certain, but if PC version there is, it will most likely be released several months after the console version, at the expense of PC gamers and the modding community.
The announcement and release of the game
When can we expect an announcement for GTA 6? According to Rockstar's habits, at least one "non GTA" game should be announced and released before hearing about the next GTA. The announcement and release of the game should not be as far away as with GTA V, where nearly 2 years elapsed between. Of course, GTA V has been postponed for a few months, which would also not surprising for GTA 6. So we can expect an announcement around 2018 or 2019, for a release about 1 year later.
The consequences of Leslie Benzies' dismissal
You know it, Leslie Benzies, who was the president of Rockstar North, is no longer at Rockstar since 2014. This may have some impact on GTA 6. Leslie was one of the few people who worked on the game from the beginning to the end; he touched almost all phases of the game and had a say on everything. Of course, GTA is born thanks to a team and not because of one person, but Leslie did more than anyone else. We even noticed a change of style in the GTA Online updates created after his departure. There is also the fact that Leslie and his team were working on a DLC for the single player, DLC that was apparently canceled after his departure. The new contents made for GTA Online are exclusive to the multiplayer, again since the departure of Leslie. Basically, GTA V single player has been abandoned. Based on these facts, it is questionable whether GTA 6 will be more focused on the multiplayer, very worrying situation for longtime fans of the GTA series.
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